Abatis Breakdown Rate

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Abatis Breakdown Rate

Post  Goddiva on Mon Jan 23, 2012 11:16 pm

Evony Abatis Breakdown Rate

Posted on August 21, 2011 by Vi

This is a very dangerous topic and chart because knowing this information can have a battle ended quite early. A common evony tactic is for players to attempt to control someones defense by turning it into something the attacker may prefer. What happens is players will use breaker waves to “break” down the enemies fortifications. This being of course traps, abatis and dts. Traps and trebs are quick and die much faster then abatis so abatis is obviously the focal point here.

Evony Abatis Rate of Breakdown

Here’s how this works, so if you were to send atleast 10% of cav to abatis ratio the abatis break down at 10%. Sending cataphrax with this attack will double this number. The issue of predicting this is that fact the walls have engineering and will regenerate. I’ve done the math and done the testing and always assume full techs, if the defender does not have full engineering everything will break down even faster so this is worse case scenario. Now it’s important you dont ignore the traps because you still need them gone to convert them so this is how i would send my waves. These waves are simply intended to kill fortifications and will not be winning battles, do not send heroes in these waves that you cannot afford to lose. The heroes attack or any more troops sent will not make a difference. Be cost effective as possible. This wave is called a breaker.

Breaker Waves:Cataphrax:300,Cavalry:300,Scouts:300

*special note, remember that you must have atleast 10% the cav to abatis they have to kill 10%. Basically 3k abatis:300 cav/phrax, 4k abatis:400 cav/phrax, etc

I cant stress how dangerous this information can be in the right hands. Knowing how many waves it will take to convert someone from range to compact (cd) can completely destroy a defender if well timed waves are chasing these. Breaks down the abatis naturally with arch rainbows or cleaner waves without them suspecting. You can use teammates to time waves or take npcs around them to get the waves you need but remember they can always build more so time well and expect more to pop up. This in theory could counter someone with an instant hero but like mentioned before would only worked if it was well timed. Avoid helpers rebuilding fortifications this way as well but if you are gonna do this make sure this is to your advantage and that you can clear the base once in compact. Make this a threat but not your only tactic. When you can have someones base cleared before the first war report shows then that is impressive. Have fun and enjoy the chart, it wasn’t easy. When you clear someone from several bases all at once it is referred to as an abatis bomb.


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